TEKKEN 7

TEKKEN 7

Overview

Tekken 7 has the staples-Arcade, Practice, and Versus-plus story-driven bouts digging deep into the Mishima saga. I thought that casual as well-qualified players could immediately get to the fighting action due to well-balanced gameplay, apt as much for aggressive play as for defense and timely punishment. Matchmaking via online mode would allow people to play against opponents around the world and thus never fail to find sparring partners regardless of the hour. The ranking system is also very well done, giving a feeling of pretty tangible government. Besides competition, Tekken 7 also boasts a Treasure Battle mode to earn a game currency and various cosmetic items to use with your fighters. Accessible, yet incredibly hard to master includes countless hours of play for the determined person willing to learn the finer points of each character. All of this allows the nostalgic dimension while keeping the series on progressive levels moving forward in meaningful ways that celebrate the past and invite new fans into its future

A video game poster of the main characters from Tekken. The character is white and has black hair with shaved sides, and his eyes have red pupils.
A close look at Kazuya and Heihachi

Storyline (9/10):

I just really loved the way Tekken 7 went on with the epic and very personal story of the long Mishima family feud. The whole reality of the story unfolds in the lives of Heihachi Mishima, Kazuya Mishima, and Jin Kazama, whose fates would eventually intertwine to cause havoc for the very universe of Tekken. The innocent revenge arc develops into a larger-than-life battle, now involving corporate machinations and the suddenly unfamiliar Devil Gene. This emphasis on the emotional stakes of the placement cuts through flashback and confrontation, peeling away more old layers of bitterness and regret. I liked a new journalist as a fresh narrative lens through which a novice or a veteran can assess the great Mishima drama from a very down-to-earth angle. Even if you're not someone who particularly believes in the whole story of fighting games

Known as “Story Mode,” the campaign integrated scripted sequences to advance the tale with interactive battles. I enjoyed that even off-playable scenes felt exciting and cinematic, keeping the drama front and center. Epic showdowns-fatherly son often come with an emotional burden, moving with a maneuver from cutscene to actual play. It goes deeper with a story that doesn't shy away from viewing the Mishima family's legacies. Lars Alexandersson and Alisa Bosconovitch, among others, would continue their stories and bring that even further, while guest fighters like Akuma from Street Fighter fit well. I liked that every fight had greater thematic meaning: it wasn't just about who's stronger, but also who'll be willing to face the guilt and anger that generations have bred

A poster of the characters from the TEKKEN 7 fighting game, with all the main and many side characters in one big battle scene.
Massive Amount of Characters

Characters (10/10):

As it is, Tekken 7 boasts a massive list of fighters, every single one of which has a distinct personal fighting style, personality, and storyline connections. I loved how the legacy characters King, Nina, and Paul came back to deliver new moves that respected their original design but felt more modernized for contemporary play. The introduction of characters like Claudio Serafino and Shaheen contributes to the heaviness of the game: global diversity, taking the game a step outside of the Mishima narrative. Beyond that major roster, Tekken 7 even pulls in the surprise crossover with Akuma for the cherry on top. Tekken not only makes him appear more than just an extra cameo appearance in its extended lore, but he also comes with unique combos and cinematic rage arts and even story relevance that make them feel at home in the gorgeous world of Tekken. These guest characters aren’t there just for superficial filling; they come with fantastic new combos and even individual story relevance-they feel truly at home in the Tekken world. And modern-day application, idle animations by victory poses, and voicelines highlight the personality of every fighter beyond gamification. Incredible diversity is provided: the battles filled up by technical wrestlers, demon-infused brawlers, lightning-fast ninjas, and mystical exorcists who also share space in this battle reinforce every fighter's unique traits. For players, it is possible that a newly discovered fighter can resurrect a trip down memory lane, presenting entirely fresh tactics and approaches that ensure that no two fight ever feel quite the same

Screenshot from a Tekken video game, two fighter characters fighting each other in the air, performing a high kick attack in an action-packed, dynamic shot against a dark background.
Immersive Game Fights

Gameplay & Mechanics (9.5/10):

Yet, Tekken -7 has done an excellent job in advancing the high-class 3D combat that traditionally defines the series, yet more importantly, has brought in new mechanics such as Rage Arts and Power Crush moves that suddenly find both sides fighting on yet again: Rage Art activates under a specific health range to create a highly damaging cinematic finisher to flip the game on its head if it's timed right. I like that they add to comeback potential without seeming too gimmicky, as it is still high-risk on an often fatal read if the opponent catches a whiff of it. Meanwhile, though, the fluid controls and speedy translate to action from practice add constant progress-learning to mastering electric wind god fists with Kazuya or Nina's chain throws, as here even low-end players could feel the gameplay robust enough to find some joy by sluggish button pushing while continually nudging them toward learning higher-level play. It still has the basics like backward mirroring dashes or whiff punish and with such elements, one can elevate his skills from mere casual play right up to a serious contender. The overall composition of Tekken -7 thus balances between ounderstanding that for every level of play, there will always be that new strategy to perfect or a combo route to master

Unreal Engine, high-quality, red energy around Jin Kazama from Tekken throwing his arm at the camera, video game screenshot.
Deadly Combos to Finish off the opponent

Combo System & Depth (10/10):

What has been its complementarity with those easy fighting combos, really, is Tekken 7 and the complex experience itself comboing continuously until oblivion. While many fighting games can be played with their set dial-a-combos, Tekken, on the other hand, pushes freestyle juggling, where you improvise based on your character's move properties and your positioning on the stage. I liked that each fighter has unique launchers, bound moves, and tailspin techniques, giving them distinct combo routes that can be adapted on the fly. It's not just a matter of memorizing a sequence; it's understanding how your moves connect in various situationscounter-hit states or wall splatswhich can have an enormous impact on how much damage one can do. An interestate offense-defensive interplay between rounds is provided, the ability to immediately change your combo route according to your foe's responses always keeping things exciting in an otherwise rounded format. Now you can pretty much say Tekken 7 is a sandbox for the creative combo maker encouraging the players to spend hours in practice mode, breaking down frame data, and coming up with personalized tactics that showcase each character's abilities

Game Modes (9/10):

Tekken 7 covers a pretty wide setting of turns, which means there is something for pretty much every type of player, be they the type of player who follows a story, competes endlessly for rankings, or is really just into good old arcade-style play. The Story Mode engages you with a plot context around the Mishima saga as well as cutting between real-time battles and cutscenes. Classic Arcade Mode is quite a practical avenue for practicing combos and testing oneself against a parade of AI opponents culminating in a boss encounter. For those searching for customization items, there's an infinitely replayable gauntlet, Treasure Battle, with rewards of online currency and random hooch each time the player scores a victory. I liked that these unlocks vary from ridiculous accessories, like sunglasses or giant plush mascots, up to more serious costume parts. Customize the look of your fighter as you like through online modes like Ranked Match, where one climbs ladders and tests one mettle against global players, and the Player Match lobbies, which allow friendly and less pressure-laden sets. Then there is even a Practice mode featuring very robust features - frame data overlays (introduced later), CPU behavior settings, and many more to help one develop his game in a controlled environment

character customisation screen for the video game tekken 7, there is an adult male in his late thirties with short black hair and grey eyes wearing purple formal suit with white shirt underneath
Choose any Customized character you wish

Customization & Cosmetics (8.5/10):

One of the things that never fails to make me smile is Tekken 7's customization system, which kept me going for hours. I can dress up my fighters with all kinds of crazy things, whether they are wearing a casual T-shirt or funky hairstyles or outrageous props, like giant fishes or huge swords, and most importantly, for visual purposes, because it definitely is for visual purposes. And this can be complemented with unlocking items through modes like Treasure Battle, which gives quite a light-hearted collectathon feel to what is otherwise a serious fighting game. I liked that these cosmetic changes could be applied both offline and in some online modes so that you could flaunt your sense of style (or humor) before other players when you challenged them. The color edit feature lets you change the clothing shades, while you can also equip special effects like lightning auras or trailing particles to amp up the visual drama. It's purely optional but gives a nice sense that you have something to achieve outside of simple match wins. Even characters you would think of as serious or dour can find themselves wearing costumes that are over-the-top, inviting some laugher into the heat of battle. The game has thus put up an avenue for personal expression through its style of fashioning wherein the player can experiment with less common appearances. Classic or all-out goofy accessories, whatever your style, this customization system always means there's a light-hearted way of enjoying Tekken

 Screenshot from Unreal Engine of a female character fighting in a Tekken game, wearing a white robe and purple gloves with pointy ears like an elf
Detailed Visuals and Impressive Deadly View

Visuals & Sound Design (9/10):

Not that Tekken 7 is realistic, but the game isn't the most photorealistic. No, there was something really polished and bright about it that took me, the moment I popped into my first match. Subtle battle-worn scars and intricate stitching on costumes tell more about the character model and give characters such depths for their stories. It has included levels that range from rooftops, displayed by neon animal lights, to those broken-down, ancient temple ruins, all of which include dynamic lighting and active elements for a really spectacle-filled battle. How I loved the fact that seamlessly, precisely integrated into the course of action, transitions like floor breaks or balcony collapses add a movie feel without having to be intrusive. The beats are electronic, but along with that, you'll find dramatic orchestrations that accentuate every experience on those final rounds or boss battles. Crisp sound effects-such as meaty hit impacts and that signature whoosh of a sidestep-make everything feel so much weightier. In the end, the high-resolution visuals and sound effects make you feel every uppercut, spin kick, and thunderous slam like you're right in a big tournament of martial arts. Small things make you feel connected to Tekken's colorful world: having characters trade banter in selective rival matchups. All in all, it does not break the walls of entry into graphics, but what it does is use direction in art and sound design to architect an enthralling experience wherein those who love fighting games can find it sweet

screenshot from the video game tekken, k gown with purple accents and blonde hair fighting in an arena against blue lightning mage
Online Mode in Action

Online Experience & Netcode (9/10):

When it comes to battlegrounds, the digital arena of Tekken 7 is a thrill for anyone looking to engage in competitive fights against players all over the world, and I simply loved the ranking system as it gave some tangible measure of improvement. Every match can be quite hot, especially when you are a win away from ranking up or a loss away from being demoted. As a bonus, I appreciated that matchmaking does pretty well-most of the time-in pairing you with players at your skill level, although even pros might find it difficult to get a match every now and then when the pool is small. Tekken 7 has seen its ups and down historically with netcode, but with the updates, it is much improved in reducing lag spikes and ensuring that the input commands are accurate for most part. It should be noted, however, that cross-continent matches have not yet achieved that level of excellence, as there is still a noticeable lag that comes into play and can affect the combo timing and timing for punish windows immensely. Nevertheless, most of the time regional play has enough stability for a really intense set to mimic offline competition reasonably well. The availability of Player Lobbies, complete with a spectator mode, creates a sense of community where friends or strangers can jump in and take turns at matches while the other participants watch and learn from the rivalries. Overall, though it has moments of awkwardness, Tekken 7 becomes a mostly trustworthy ground for nurturing one's craft, judging rosters by ranking, and for training hospitality with a devoted fan base of enthusiasts

Overall (9.5/10):

Overall, Tekken 7 is a fighting escapade that features all -from the epic Mishima bloodline saga to well-tuned combat mechanics. I really will come back on this one often. I loved it that the storyline adds one more layer of emotional weight upon the otherwise dead-fish skill-based action, while it has a broad roster to allow everyone to find a character that appeals to their personal style. Each match becomes a personal chess game of footsies, punishes, and combo decisions, while there are features like Rage Arts or wall interactions that keep the action dynamic. To casual collectors, I like the extensive customization system that caters to this audience, as well as hardcore competitors by providing tough ranked matches that are rewarding and polishing for dedication. Even for newcomers to Tekken, the easy-to-grasp practice tools, plus the enticing single-player modes, provide a gateway to a franchise deeply storied. In sum, Tekken 7 holds up as a proof of Bandai Namco bespeaking -create such well-engaging fighting titles, carry the legacy of the series so far, and continue paving the steps toward the next generation in the world of the King of Iron Fist Tournament

they have different color hair with no beard or mustache, on one side there's another person wearing gold gloves holding an orange ball with yellow dots around it
Brought to you by Bandai Namco
Score 10 out of 10

PROS / CONS

  • Deep and rewarding combat mechanics
  • Rich character roster with diverse playstyles
  • Dramatic storyline focusing on the Mishima feud
  • Impressive range of customization options
  • Solid balance of accessibility and competitive depth
  • Online netcode can sometimes be inconsistent
  • Some newcomers may find the learning curve steep
  • Limited story content outside the main Mishima arc
  • Occasional imbalance in certain character matchups
  • Cosmetics and unlocks can feel grindy for casual players