Super Star Path

Hop into your spaceship

In Super Star Path we are set in a fictional civilization towards the end of the 29th century where human colonies are in danger due to their energy source the green emeralds being stolen back by aliens, commanding  a lone spaceship with a task of navigating through puzzle waves of aliens destroying their leaders and get back those emeralds to save the human colonies. With all set, we will embark on 5 planets to complete the mission

Presentation of the game
An introduction to the adventure

Aesthetically, the game is 16-bit inspired maintaining a high visual standard even with the restrictions on object size. The colors used are bright and simple, everything has a good contrasting to allow all objects to stand out well, giving all aliens, stages and your ships visual variety with their distinctive features.

The UI is neat, tidy and well designed everything you need to know on a simple arrangement on the screen, levels are not too large but not too small either as this is a puzzle shoot'em up  you're given just enough room to solve puzzles and pick up items. The battle bosses prove to be the strong point of the game, being unique from each other and including a boss rush after you finish your adventure.

Starting the level
Starting the level trough the maze of enemies
Unwinnable situations
An infamous caracteristic of the game, dead ends

All in all superstar path is a very simple and pure game, it's quirky puzzle mechanics, which can be frustrating sometimes, a charming OSTs and crazy boss fight to provide good immersion to the player and leave you wanting more, depending of your skill this game might take you 2-3 hours to complete.

Finishing the game
Beat all of them!
Score 7 out of 10

Solid shoot 'em up and improvable puzzle mechanic

Charming graphics, with few kind of enemies and levels

PROS / CONS

  • Multiple ships, different gameplay
  • Unique blend of puzzle and shoot 'em up mechanics
  • Engaging soundtrack
  • Boss fights
  • Short duration
  • Bad RNG can lead to unwinnable situations
  • No auto-fire option
  • Repetitive messages